If you want to furthermore use a MT-32 connected to your computer you need to set "True Roland MT-32 (disable GM emulation)" in the "MT-32" tab. The way to setup an audio device is to set "Music Device" in the "Audio" tab to the device you want to use. The MT-32 only works when I select it on the MIDI tab, but I guess not in native mode but only as as a GM device - sounds much better nontheless* ) If I set the general options to "Don't use General MIDI" on the MIDI device selection, and the MT-32 on the device selection on the MT-32 tab, all I hear is Adlib music. On the MT-32 tab however, the "Override global MT-32 settings" is not greyed out, but the device selection drop-down still is :(Įdit: I just noticed that LOL doesn't seem to have native MT-32 support with ScummVM. I got the latest win32 build - now on the MIDI-tab for the individual game the "Override global MIDI settings" checkbox is greyed out too. *probably because it was composed on a MT-32 or a similar Roland device? The MT-32 only works when I select it on the MIDI tab, but I guess not in native mode but only as as a GM device - sounds much better nontheless*ītw - is there any way other than this to tell whether a specific game makes use of the MT-32 or of the GM device if both are present (in other words, if I select the MT-32 for both MIDI and MT-32 support, how do I know the latter is beeing used)? On the MT-32 tab however, the "Override global MT-32 settings" is not greyed out, but the device selection drop-down still isĮdit: I just noticed that LOL doesn't seem to have native MT-32 support with ScummVM. Those issues have been resolved a few days ago. In any case you should try an up to date build, there had been some breakage in the output configuration GUI.
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